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Kevin Heng

Gameplay Programmer

About

ABOUT ME!

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Hi! I'm Kevin Heng, I graduated from Digipen Institute of Technology with an undergraduate in Computer Science and Game Design.

I'm also currently a junior gameplay programmer at Ubisoft with a keen passion for developing applications that move the hearts and minds of others.

Skills

C++, C, C#, UniRx, Python, HTML, Javascript, Unreal Engine 4, Unity, Unity DOTS, Machine Learning

Projects
Disney Melee Mania

Disney Melee Mania is a mobile MOBA based on the various Disney IPs in which players face off against each other in fast-paced 3v3 multiplayer battles. I had the pleasure of contributing to this project during my time as an engineering intern at Mighty Bear Games. It was a unique experience where I learned about uniRx, Unity DOTS, along with the challenges of official publication and working with 2 large partners, Apple and Disney. I also wrote an article about my learnings about UI which you can view by clicking the "Read More" button!

Roles: UI Programmer, Test Writing, Bug Fixing

 

Mind Over Matter

Mind Over Matter is a 2D Puzzle platformer, where the player has to utilize the capabilities of his three different states of matter to escape the enemy swarmed facility. 

Roles: Physics/Gameplay Programmer, Level Design

Awards:

Winner, Best Visual Design 

Finalist, Best Sophomore Game 

Finalist, Best User Interface 

Finalist, Best 2D Graphics Technology 

STI MediHelper
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STI Medihelper is an app I developed with a team of 3 as part of my Technical Design Methods module.

It uses a series of questions and a simple Artificial Intelligence along with a KNN classification algorithm in order to help the user determine their likelihood of having an Sexually Transmitted Illness (STI) along with what it could possibly be.

This app was developed in Unity and built for Android usage.

Contact Me

GET IN ToUCH!

contact

Dover Crescent Block 28A

#23-03, Singapore 131028

Tel: 98758829

Kevinheng93@gmail.com

  • LinkedIn

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